![]() I usually start from scratch all my materials. I wanna also say thanks to my friends Corey Johnson and Adam Scott for the tips as well Just go there and watch it! Im sure you`ll learn a ton!Īllegorithmic guys has some great stuff as well! Highly recommended. I highly recommend my friend s Christophe Desse Youtube channel - He has some great stuff. Now it`s time to texture and have some fun. I only tweak it if I have issues after baking. I keep all the default parameters usually. ![]() Notice that I changed the Output size of the texture baking (usually I bake at 2k or 4k) and under *Match – I changed to By Mesh Name – This option will allow Painter to track the names and match it to bake all the maps. Now click on Bake Textures and let`s import our *_high.objs. ![]() Select your mesh (helmet.obj) and load it. Now open Substance Painter – File and create a new Project.
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